Technology
MAPS
is a classical science-fiction epic and has all the technologies required.
From starships, weapons to armour and personal equipment, MAPS has
everything a sci-fi story needs without letting the technology overshadow
the story and characters.
But technology, and lots
of it, doesn't a story make, especially classical sci-fi in the vein
of Asimov. MAPS clearly states its classical roots with a distinctive
style and look placed on its technology. The most obvious example
are the Ghostships, wing-spread angels, sleek feminine lines hiding
a vast array of missile and beam weapons, or a world destroying Startear.
A second example is in
the costumes and equipment the two principle characters own. Ripumira
wears a stylish red wrap about her chest and hips, carries a long
barrelled laser rifle and has elbow and knee blades for her famous
close combat tumbling attacks (see scenes). Gen wears realistically
impractical hard armour with shoulder spikes which none-the-less is
archetypical of classical sci-fi.
This page breaks the technology
of MAPS up into specific groups, races and individuals. It also provides
rules and ship designs for Full Thrust, a space combat rules game
so you can pit Gen, Ripumira and her sisters and the Alliance against
the vile Mystic Ones!
The Ghostships
Ghostships are angel (female)
shaped starships. The most famous are the Ripu sisters of which Rado
was the most poweful. Hidden in Gishaato's base was the entire Ghostship
population, trapped and inactive until released by the Ripu and Rishipu
sisters (after the latter had changed sides). Ghostships are also
living ships, they have a pilot in humanoid form (all except Daato
were female) making them quite unique. The pilot can control their
ship remotely, but damage done to the ship is felt by the pilot. However,
even if the ship is destroyed, if the pilot has not been the ship
can be rebuilt. Infact, with only a copy of the 'memory' of the pilot
the ship and pilot can be rebuilt.